Had – Logika hry – Řešení [0]
from pathlib import Path
import pyglet
from had import State
TILE_SIZE = 64
TILES_DIRECTORY = Path('snake-tiles')
red_image = pyglet.image.load('apple.png')
snake_tiles = {}
for path in TILES_DIRECTORY.glob('*.png'):
snake_tiles[path.stem] = pyglet.image.load(path)
window = pyglet.window.Window()
state = State()
@window.event
def on_draw():
window.clear()
pyglet.gl.glEnable(pyglet.gl.GL_BLEND)
pyglet.gl.glBlendFunc(pyglet.gl.GL_SRC_ALPHA, pyglet.gl.GL_ONE_MINUS_SRC_ALPHA)
for x, y in state.snake:
source = 'tail' # (Tady případně je nějaké
dest = 'head' # složitější vybírání políčka)
snake_tiles[source + '-' + dest].blit(
x * TILE_SIZE, y * TILE_SIZE, width=TILE_SIZE, height=TILE_SIZE)
for x, y in state.food:
red_image.blit(
x * TILE_SIZE, y * TILE_SIZE, width=TILE_SIZE, height=TILE_SIZE)
def move(dt):
state.move()
pyglet.clock.schedule_interval(move, 1/6)
pyglet.app.run()