Drawing the snake – Řešení [2]
import pyglet
TILE_SIZE = 64
class GameState:
def initialize(self):
self.snake = [(1, 2), (2, 2), (3, 2), (3, 3), (3, 4), (3, 5), (4, 5)]
self.food = [(2, 0), (5, 1), (1, 4)]
def draw(self):
for x, y in self.snake:
green_image.blit(x * TILE_SIZE, y * TILE_SIZE,
width=TILE_SIZE, height=TILE_SIZE)
for x, y in self.food:
apple_image.blit(x * TILE_SIZE, y * TILE_SIZE,
width=TILE_SIZE, height=TILE_SIZE)
state = GameState()
state.initialize()
apple_image = pyglet.image.load('apple.png')
green_image = pyglet.image.load('green.png')
window = pyglet.window.Window()
@window.event
def on_draw():
window.clear()
state.draw()
pyglet.app.run()
Toto je stránka lekce z kurzu, který probíhá nebo proběhl naživo s instruktorem.